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Nội dung text Renown Instruction Book.7.8.GC.pdf




Gameplay Powers Carousing The player who won a game last starts first. Renown is played in turns, with each player's turn divided into two phases: Carousing and Questing. The game proceeds in a clockwise direction. Starting a Turn At the beginning of their turn, a player refreshes all their cards and any in-play Locations. Refresh: Refreshing a card readies it for use, turning it to its normal vertical orientation. Carousing is when your Personality mingles in Gloria's Landing, seeking to outdo their rivals. This includes recruiting, building, and preparing for Quests. During the Carousing phase, you may engage in any of the following activities: • Use Personality or Follower Powers • Establish and Employ Locations • Recruit Followers • Play Actions End of Carousing When you are done Carousing, you may go Questing. Personalities and Followers may have unique powers. These may be used any time unless otherwise stated. Exhaust: If a Personality, Follower, or Location uses a power featuring the exhaust symbol, it becomes exhausted. Rotate the card to the right to indicate its state. An exhausted card cannot use its powers or participate in Quests. The card’s powers cannot be used again until it is refreshed. Active: These abilities are constantly active or triggered at specified times, as stated on the card. Declare when you are using them. 2

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