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Nội dung text TEST 2 - GK1 ILSW 10 - NEW 2026 ( HS ).docx



d. Bathrooms need special bars for old people, and they should have steps for small children to reach the sink. e. Gardens are important places where all family members can sit together, and they can grow vegetables or flowers as a family activity. A. a-e-d-c-b B. a-b-c-d-e C. a-d-e-c-b D. a-c-d-b-e Read the following passage about Restoring Broken Family Relationships and mark the letter A, B, C or D on your answer sheet to indicate the option that best fits each of the numbered blanks from 18 to 22. Forgiveness begins with understanding that all people make mistakes, and families need to talk openly about their feelings. When family members hurt each other, wounds can remain for many years if not addressed properly. Good communication, (18)_________, helps people express their pain and start healing. The process of healing family relationships is often difficult, but very important for everyone's happiness and well-being. The path to forgiveness requires patience and time, which cannot be rushed by anyone. Parents, wanting to heal family wounds, (19)_________. Old arguments and bad feelings between relatives who once loved each other deeply can poison the whole family atmosphere. Family members who practice forgiveness often find that their own mental health improves significantly. Trust that has been broken (20)_________. Children learn how to handle conflicts by watching how adults in their family solve problems together. Many therapists believe forgiveness is a gift we give ourselves, not just something we offer to others who hurt us. The most difficult relationships to repair are sometimes the ones that matter most to our happiness. Most families experience times of conflict and misunderstanding, (21)_________. Parents and children who work together to solve problems create stronger bonds that last through difficult times. Feeling hurt and angry is natural, but holding onto these emotions forever only hurts the person who cannot forgive. When we choose to forgive, (22)_________. Question 18: A. had focused on speaking quickly without allowing response time B. which includes both talking and listening with patience and empathy C. demanding immediate solutions replaces understanding perspectives D. that will involve only logical arguments without emotional connection Question 19: A. waiting passively for others apologizing first without making efforts B. having restricted emotional expression to protect personal vulnerability C. demanded immediate recognition of harm before offering forgiveness D. often take the first step toward reconciliation with genuine love and compassion Question 20: A. must be rebuilt slowly through many small actions and promises kept over time B. which creates instant restoration through single dramatic gestures of apology
C. that destroys relationships permanently despite sincere attempts at reconciliation D. having eroded completely when trust violations occur between close friends Question 21: A. so these problems always lead to failure despite any efforts to resolve them B. while these difficulties permanently damage trust without any chance of repair C. but these challenges can become opportunities for growth when handled with care D. yet these obstacles will prevent success regardless of how they are approached Question 22: A. we trap ourselves within the crushing weight of pride and indifference B. we free ourselves from the heavy burden of anger and resentment C. we strengthen our enemies through displays of weakness and submission D. we destroy relationships by revealing our deepest fears and vulnerabilities Read the following passage about How Entertainment Competes for Our Time and mark the letter A, B, C or D on your answer sheet to indicate the best answer to each of the following questions from 23 to 30. In today's digital landscape, entertainment platforms engage in fierce competition for our most valuable resource: attention. Companies invest billions in sophisticated algorithms that analyze our preferences and viewing habits. These systems are designed to keep users engaged for as long as possible, creating what experts call "attention traps." Such mechanisms work by offering endless content recommendations tailored to individual tastes, making it difficult for viewers to disengage from their screens. The psychological impact of this attention economy is significant. Studies show that the average person now spends approximately six hours daily consuming digital content, a dramatic increase from previous decades. This constant stimulation affects our brain chemistry, with each notification or recommendation triggering small dopamine releases. Many users report feeling anxious when separated from their devices, demonstrating how deeply these entertainment systems have become embedded in our daily routines. This dependency represents a substantial shift in how humans allocate their cognitive resources. Entertainment companies utilize various strategies to maintain their competitive edge. Some focus on producing exclusive content unavailable elsewhere, while others prioritize user interface simplicity. The most successful platforms combine both approaches, creating environments that are both content-rich and effortless to navigate. Additionally, subscription models have replaced traditional advertising in many cases, allowing companies to generate revenue directly from consumers rather than advertisers. This shift has fundamentally transformed how entertainment products are designed and marketed. The future of the attention economy remains uncertain but will likely involve increasing personalization. As artificial intelligence continues to evolve, entertainment platforms will develop even

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